Drop Dead 3: Final Cut CHANGELOG: 1.0.0 (28-Apr-2025) "Nobody expected this!" - Replaced old BGMs with Jyri's enhanced versions of them - Added 12 unused/rejected Drop Dead 3 levels to their own world - Spears + flies volume fix - One crash fix I forgot what it was about - Added three characters from "iDrop Dead: Flower Edition": Zombie, Crappy Ninja and Pinata Horsie - Backgrounds are now unblurred - Added one new item: milk bottle - Added 2nd screen to credits - Removed lots of code that was there for site locked builds - Fixed main menu buttons with URL links being pressable on the intro story screen - Jyri made new face sprites for Princess - Added four new blood colors - T-Rex and ??? can be instantiated in the editor 1.0.1 (30-Apr-2025) "Fixed more mistakes of the past" - Fixed Pinata Horsie's and Zombie's jump counts - Fixed Crappy Ninja and Princess sharing the same foot sprites - Added 10 unused sprites, named like "_unusedSprite1" into Test class for modders - Zombie is now immune to poison 1.0.2 (04-May-2025) "Another cleaning round" - Removed more references to site locks from the code 1.0.3 (04-May-2025) "Never ending fixes" - Level data string has no size limit (used to be 30,000 characters) - Configured the physics engine to be able to handle more objects than before - More exploding objects obey this rule: only one explosive can explode per frame so that Box2D doesn't crash to too many new objects 1.0.4 (09-May-2025) "For modders, even more" - Added 10 unused sounds, named like "_soundUnusedSound1" into Main class for modders